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Environment Design

Environment concepts for Section Studios + some process images of how I think about design.

Designing environment concept with Keywords + Motif inspirations

Designing environment concept with Keywords + Motif inspirations

Color study of fighting space

Color study of fighting space

Finding reference, form language inspiration in everyday things is one of my favorite exercises.

Finding reference, form language inspiration in everyday things is one of my favorite exercises.

Pathway Study

Pathway Study

Sketches of possible of playable pathways

Sketches of possible of playable pathways

Study of how alien pathways could be constructed by our 3D team.

Study of how alien pathways could be constructed by our 3D team.

Stage 3 frame. Alien seeds sprout taller, and merge, creating bridge like structures.

Stage 3 frame. Alien seeds sprout taller, and merge, creating bridge like structures.

Stage 1 frame Ground level Alien seeds feed off ancient dragon blood embedded in rock. Here ancient dragon blood is rendered as a matte gold.

Stage 1 frame Ground level Alien seeds feed off ancient dragon blood embedded in rock. Here ancient dragon blood is rendered as a matte gold.

Miniature study of entire level. The objective here was to figure out art direction, alien architecture.

Miniature study of entire level. The objective here was to figure out art direction, alien architecture.